- So you want to be a DSP architect?
- THE LONG STORY
- DSP Architecture today
- BACKGROUND CHECKS
- Henneson and Patersy
- Coprocessing
- Benchmarking
- BDT as an architectural tool
- BUILDING BLOCK ISSUES
- Physical limits
- Design time, Build time and Run time
- METHODOLOGY AND TOOL ISSUES
- FOUND IN THE WEBS
- The Matlab Engine
- Is Kurt Keutzer the Donald Trump of Hardwired Processing?
- Found in the cobwebs: my garage
- The Trailing Edge
- DSP (GP) ARCHITECTURES
- DSP of the First Kind (1980-95)
- DSP of the Second Kind (1995-2005)
- DSP of the Third Kind (2010- ?)
- DSP of the lost kind (1995-2005)
- DSP of any kind (1950-2050)
- FROM DSP TO DSP
- This wonderful world of DSP
- A world? More like a sect!
- The Pope (Will), the Cardinal (Jeff) and the Wizzard (Gene)
- The DSP Old Timer's Club.
- Stop me if you've heard this one before!
- DSP history
- Bit slice: a saga 1975-1985
- Building Block: was 1992 and IDT the last DSP BB? or Weitek?
- EXAMPLES of Target AS-DSP
- Analog programs (Basic, HPC and other gizmos)
- TI C25 Tips and Tricks
- SPmag Tips and Tricks
- BB Level 1
- Arithmetic BB
- Bit wise BB
- Vector BB
- BB1 DSP STRUCTURES
- Processing trilogy (ALU, BMU, MULT)
- MAC
- DAU
- AGU
- PCU
- RF (Register File) and MEM
- VPU (Vector Processing Units)
- SU (The Shuffle Unit)
- Bit slice: Bit slice building blocks
- BB2 DSP FUNCTIONS
- Filter
- FFT
- Correlators & bit comm. engines
- Sampling
- Matlab functions
- BB3 MATLAB BB
- BB4 MATH
- including Complex numbers
- APPENDIX
Thursday, November 5, 2015
T.O.C 4Nov2015
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